Last semester I taught, for the first time, the Introduction to Computer Organization and Machine Level Programming course for undergrads. Traditionally this course mainly teaches students x86 (32-bit) assembly language programming in an Ubuntu environment using NASM. I decided to "upgrade" the course by directing the course towards systems programming and introducing x86-64 assembly language. My main reason for the upgrade is to prepare the students for their Operating Systems class which they will take later and which I also teach. In order to achieve this goal, I needed textbooks to guide me which led me to use the following:
- [CS:APP2e]: Randal E. Bryant and David R. O'Hallaron (2011). Computer Systems: A Programmer's Perspective (2nd ed.).Prentice Hall.(Video Lectures)
- [ALPU]: Ed Jorgensen (2019).x86-64 Assembly Language Programming with Ubuntu.Creative Commons.
The topics (based on the CS:APP2e contents) I was able to cover in the lecture are the following:
- A tour of computer systems
- Representing and manipulating information
- Machine-level representation of programs
- Memory hierarchy
- Linking
In the lab, I was able to cover most of the chapters in ALPU, excluding DDD, Macros, Stack Buffer Overflow, I/O Buffering, Floating Point, and Parallel Processing.
I introduced GDB in the lab to help students debug their programs. I also used GitHub Classroom for distributing boilerplate code and code submission.
In my lectures, the emphasis is on how the GCC compiler translates C source code into assembly language and how the processor executes the machine code. I always have terminals open to fire up GCC and GDB during lectures.
For future improvement of the offering of this course, I recommend the following:
- Use same syntax in both the lecture and lab. CS:APP2e uses AT&T syntax while ALPU uses Intel syntax.
- CS:APP2e is still 32-bit with a little introduction to 64-bit. It may be possible to use the 3rd edition which I believe is purely 64-bit.
- Most of the programming exercises do not accept input and produce output interactively. A GDB command/script file can be used to provide input and produce output by explicitly stating the variable names, memory addresses, or registers. Checking of programming exercises can be automated using GDB command scripts.
- Introduce assembly language programming in Windows environments using Microsoft Native Build Tools.
- Introduce ARM assembly language programming using an emulator or RPi.
I would like to thank Prof. Rizza DC. Mercado and Prof. Kendall Jaen for sharing their teaching materials. It was fun teaching this course and I learned some new topics in depth.